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Metin2 Mage Healer Information![](http://teknoswitch.com/wp-content/uploads/2014/10/metin.jpg)
Like a Mage in Metin2, would you like to obtain a manual for a healer? This Mage Healer Manual I gather from a different website. I post-it directly and below wish it can benefit more people that are Metin2. Please feel liberated to the article below when you have instructions with this.
Standard:
A help willing course, very little soloing falls using the therapeutic shaman, but, should you develop your shaman properly, and perform nicely, you'll don't have any problems obtaining a celebration.
Benefits: May self-heal celebration, -centered, on-demand in; Guilds Guild Wars and its own usually wise to get a soldier to truly have a great healer friend.
Disadvantages: virtual party willing, and does not run removed from the safety of one's soldier buddies, in unpleasant and defensive abilities you're not even close. To a soldier, closed-in to being celebration-centered, PvP is just a term not contained in your language.
Benefits: Never, will a mana container contact, Your repairs is likely to not significantly worsen, your ability harm is likely to be somewhat respected to get a healing shaman.
Benefits: Protection is of the number that respected and indeed will permit partial- soloing capabilities that are great, horsepower is likely to not be dissimilar to that of the soldier, or perhaps a sura.
Disadvantages: Fragile Wonder damage, as well as in some instances a weaker cure, mana is likely to be somewhat less than that vulnerable strike damage, of one's greater int statted buddies.
Benefits: one of the applied and most proposed shaman build-out their. Great miracle harm, up to now, Greater recovery abilities, than that of one's low-int buddies, horsepower swimming, and protection that is great is appropriate.
Disadvantages: Missions in amounts that are latter is likely to be a problem, strike damage. That is poor
Benefits: Like The 2:1 int: con your mana is likely to be of the number that is large, and mana containers won't be assault harm that required, high. When compared with a low-str develop, cure that is acceptable.
Cons: Protection and Your horsepower are likely to be embarrassing, and also you would not care contact a crazy puppy with that lover!
Benefits: excellent assault harm, and certainly will not be ability dependent when shopping, etc. Intellect or performing shopping tasks continue to be an issue, but mana containers might required in the amounts.
Disadvantages: Soloing? What did you only say? - Soloing isn't possible as your protection and horsepower are not somewhat high, if you intend on solving, fill up on these power containers, you will need 'em.
Nature's Benefits: What might there be a healer with no cure?
Nature's Enchantment: Enhances strike energy to get a particular period (differs with respect to the abilities degree), it enhances the total amount cured, but till latter values, one position is enough.
Motion Speed: Raises, and raises your casting speed, this ability is usually the 2nd to understand to get a healing shaman.
Lightning Lance: Cool Off: 7 Moments, 1 stage is enough for this ability, as a healer is usually not offensively willing, I'd suggest this skill from the three wrong skills.
Lightning Strike: Cooldown: 15 Moments; Opportunity To Weak 5% (at degree 1), this cause appears quite excellent but set alongside. The additional unpleasant abilities you've, this is somewhat worse, top that off having a 15-second cool down and its own not all too attractive.
Because it is just a manual nOTICE: The purchase by which you level your abilities is entirely your decision, don't consider this guide, and these are tips that are just.